Web sites of interest

Conceptual Physics using Hewitt's book is VERY popular. You can find LOT'S of relevant sites by searching via "conceptual physics" or "conceptual physics lectures" or "conceptual physics demonstrations." I've listed some I found interesting below, but I don't have time to go through them all. (If you do find any of particular interest, drop me an email. I'd be very appreciative.)

 

Text Support:

Even if you don't look at anything else, you should go to the Addison Wesley site for the book: www.physicsplace.com

 

Study hints:

If you need some help on how to study, try one of these sites:

 

Tutorial material from courses on line

Material from Hewitt-based courses:

  1. "The Conceptual Online Physics Classroom." Nicely done, but definitely requires a recent Internet Explorer. More significantly, it only has a few modules done. On the other hand, it has a number of good links
  2. "The Physics Classroom." This is a very nice presentation of physics concepts. While designed for a high school AP course and so is more mathematical than what we use, there is still a lot of good material that should be accessible.
  1. One dimensional kinematics
  2. Newton's Laws
  3. Vectors and motion in 2 dimensions
  4. Momentum and its conservation.
  5. Work, Power, and Energy

Circular Motion, Gravitation, Satellites, etc.

 

From a similar course

1. The Physics Classroom: http://www.glenbrook.k12.il.us/gbssci/phys/Class/BBoard.html#1dkin

Complete course, a number of nice animations.

 

Other Physics tutorials.

A collection of topics more relevant to the regular math based physics course, but some of interest here: http://www.physics.uoguelph.ca/tutorials/tutorials.html

 

Some physics animations relevant to what we have studied

(I'll add more here as time goes on).

1. An animation of "Newton's Mountain", from the University of Virginia

2. Shoot a cannon to see how high and far the ball flies. Let's you fire a projectile, and observe distance vs. angle and/or velocity. The applet uses real units and physical values to compare with calculations,
  1. Collision of billiard balls that you manipulate. (Try the extremes of ratios of masses.)

Some sites for further reading or of general interest:

Here's a neat site for those curious about how something works!!

In particular, if you go to http://www.howstuffworks.com/question424.htm you can see he calculates how much extra gasoline would be used if we adopted a "turn headlights on in daytime" law